This means you’ll essentially have more Hit Points since you’ll assume the beast’s statistics, and any exceeding damage that takes you to 0 will just carry over to your normal Hit Points. Access to Combat Wild Shape gives our bearbarian the ability to rage and transform into a beast in combat. This build also gives us some more utility outside of combat and an extremely powerful beast form that will benefit from our rage. We postpone picking our barbarian primal path for access to the Combat Wild Shape feature from the druid class. This multiclass gives us access to a plethora of options, but we’re going to focus on combining the destructive force of a barbarian’s rage with the shape-shifting powers of a circle of the Moon druid. This catchy wordplay works for this druid-barbarian multiclass. They look back to the friends they found in the beasts of the forest, but growl as the peace they worked so hard for is finally shattered…and it angers them. Once a raider from the cold wastes, our Barbarian found enlightenment in the breath of the wild and spiritual growth. Stats: Dexterity > Wisdom > Constitution > Everything else.Įquipment: Darts as a ranged weapon. By reaching increasingly higher speeds we can get away with incredible feats…like poking a sleeping dragon and getting out of its cave before it breathes fiery doom. Now you can rain pain upon your foes like a tornado! Thanks to our feat selection, we will be putting out large amounts of damage in a relatively safe way. This means you’ll have a movement speed of at least 60 feet which will allow you to cross great distances in a single turn. Increasing our speed allows us to participate in combat more actively, for we can run from foe to foe in the blink of an eye. It is worthy of note that feats are an optional rule in 5e, so make sure your DM allows them before building your blurred fist. This build focuses on increasing our walking speed as much as we can to dominate the battlefield. The blurred fist is a catchy name for this monk build, which is one of my personal favorites. They wander the land seeking to perfect their skill at an outstanding rate, usually leaving their foes wondering what hit them. Pushing their reflexes to the limit, our monk has trained their body to achieve great displays of speed. Stats: Intelligence > Dexterity > Constitution > Everything else.Įquipment: Crossbows & Light armor. By focusing on a single foe at a time, the Wombo-Combo can easily take down foes with deadly efficiency. Our Steel Defender acts as an extension of ourselves, thus we can essentially have two characters at the same time that take teamwork to a whole different level. By infusing our weapons, the Wombo-Combo can rely solely on their Intelligence for attack and damage rolls! We’re going to play around with our Steel Defender to become an unbeatable duo!Ī master of technology and teamwork, the Wombo-Combo brings a lot of utility to the table with the beautiful partnership of man and machine. The “Wombo-Combo” is a fun name for a build that makes the most out of the Battle Smith from Tasha's Cauldron of Everything. They now dodge those who wish to steal their research, always together with their newest creation, a faithful hound with a heart of steel. Once a humble blacksmith, our artificer made a breakthrough in the archano-mechanical world. We’ll be drawing content from several supplements as well as using multi-class rules and feats, so make sure your table allows them beforehand. Thanks to bound accuracy, no character is a bad character as long as you keep those main ability scores high, but some players prefer to optimize as their way of having fun, and, like all other playstyles, this is valid, too.Īfter delving through dark dungeons, slaying dangerous dragons, and surviving a dungeon inside of a dragon, we have made a list of some of the most powerful builds for banishing evil and getting rich at the same time!īuckle up, and head straight towards the adventuring guild for tonight we share our 15 most powerful builds for 5th edition Dungeons & Dragons! Given the sheer immensity of races, classes, feats, and all-around concepts, it can be daunting to pick a combination that can pull its weight and be fun to boot. One player is the Dungeon Master who facilitates the game, controls the monsters and non-player characters, and narrates the story while the others fill their character sheets as they role-play adventuring characters such as an elf warlock or dwarf paladin. While it leans heavily on collaborative storytelling, it has, like all games, a set of rules that players adhere to so they can live their best lives and embody heroes of legend. Dungeons and Dragons is a fantasy role-playing game first published in 1974.
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